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General InformationEdit

Yarkand Yarkand is a country located in what is today Eastern China China. Yarkand is playable from 2 to 86; 105 to 127; 184 to 440; 567 to 650; 1389-1682, and 1755-1759. Yarkand still retains its cores and can be released during the Present Day and beyond.

Present DayEdit

In the Present Day starting bookmark, Yarkand represents the Xinjiang region of China China, which includes the separatist movement within the region called the East Turkestan independence movement. Usually if an AI China China begins to collapse, then Yarkand Yarkandi separatists will rise up and attempt to secede from the rest of China China.

See also: Kangju Kangju, Khotan Khotan, Kashmir Kashmir, Karashahr Karashahr, Kushan Kushan, China China, Uighur Uighur

StrategyEdit

DecisionsEdit

Form Mughals Mughal Empire (Tocharian culture)Edit

Requirements:

  • Primary Culture is in the Iranian Culture Group, or is Turkmeni, Uzbek, or Kyrgyz
  • Religion sunni Sunni is enabled
  • Is not:
  • Is not a Subject colony icon colonial nation
  • Mughals Mughals does not exist
  • Has at least 600 total development
  • Owns core provinces: Roh, Lahore, Central Doab, Sirhind, and Delhi
  • Is not a Icon vassal subject nation
  • At peace

Upon Enactment:

  • Country changes to Mughals Mughals
  • Gain 28px-Prestige25 Prestige
  • Gain permanent claim to every province in the Bengal, Hindustan, Rajputana, Deccan, Coromandel, and West India regions.
  • Set government rank to Empire Empire.
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Change government type to Government monarchy Iqta
  • If technology group is Nomad Nomad, change to Muslim Muslim
  • Change unit types to Indian Indian (Note that the cavalry to infantry ratio gets lowered from the Muslim unit's 80% to the Indian unit's 50%)
  • Trigger country event "New Traditions & Ambitions"

Reform Yuan Great Yuan (Uyghur culture)Edit

Requirements:

  • Yuan Yuan does not exist
  • Is not:
  • Primary Culture is in the Altaic Culture Group
  • Is not a Subject colony icon colonial nation
  • At peace
  • Icon stability Stability at least 2
  • Owns core provinces: Kaifeng (688), Xilin Gol (723), Beijing (1816), Qaraqorum (2891), Xuanhua (696) and Xiangyang (2490)
  • Is not a Icon vassal subject nation
  • All Mongol, Chahar, Kalkha, Oirat and Uyghur lands must be owned or owned by your Icon vassal vassal(s).
  • Is the Empire Emperor of China.

Upon Enactment:

  • Country changes to Yuan Yuan
  • Gain permanent claim on the China subcontinent
  • Gain a permanent claim on three regions:
    • Manchuria Region
    • Mongolia Region
    • Tibet Region
  • Gain 28px-Prestige20 Prestige
  • Beijing becomes the Capital new capital
  • Beijing gains the following
    • Tax Base Icon 1 Base Tax
    • Production 1 Base Production
    • Manpower 1 Base Manpower
  • Beijing and its Capital capital are renamed to Khanbaliq.
  • Xilin Gol and its Capital capital are renamed to Xanadu.
  • Xuanhua and its Capital capital are renamed to Zhongdu.
  • Set government rank to Empire Empire.
  • If an Holy Roman Empire HRE member and not an elector or emperor, removes all provinces from the empire.
  • Trigger country event "New Traditions & Ambitions"

Yarkandi Ideas and Traditions Edit

Traditions:

  1. -1 National Unrest
  2. +10% Trade Efficiency

Ideas:

  1. Northern Silk Road: +20% Caravan Power
  2. Altishahr: +10% National Tax Modifier
  3. Tarikh-i-Rashidi: +1 Diplomatic Reputation
  4. Empower the Khojas: +2 Tolerance of the True Faith & +0.5 Yearly Devotion
  5. Holy Warriors: +10% Morale of Armies
  6. Black Mountain and White Mountains: +10% National Manpower Modifier
  7. Encourage Tarim Trade: +15% Provincial Trade Power Modifier

Ambitions:

  1. +10% Domestic Trade Power