FANDOM


General InformationEdit

Zimbabwe Zimbabwe is playable from January 1st, 1220 to January 1st, 1430 and April 18th, 1980 to the present day.

See also: Rhodesia, South Africa, Mozambique, Botswana, Zambia, Namibia

Strategy Edit

Form ZimbabweEdit

Requirements:

  • Zimbabwe Zimbabwe does not exist
  • Is former colonial nation
  • Is not a subject nation
  • At Peace
  • Capital is a core in Colonial Zambezi
  • Owns Core Province: Zimbabwe (1184), Madanda (1185), and Manikya (1188)

Upon Enactment:

  • Country changes to Zimbabwe Zimbabwe
  • Gain 28px-Prestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • Gain Zimbabwean Traditions & Ambitions

Zimbabwean Ideas and TraditionsEdit

Traditions:

  1. +10% Morale of Armies
  2. -10% Infantry Cost

Ideas:

  1. Great Zimbabwe: +1 Yearly Prestige
  2. Strategic Trade Routes: +20% Global Trade Power
  3. Chimurenga: +50% Hostile Core-Creation Cost On Us
  4. Shona and Ndebele: -20% Accepted Culture Threshold
  5. Zimbabwe Bird: +1 Yearly Legitimacy
  6. Kraals: +25% Fort Defense
  7. Look East Policy: +10% Trade Efficiency

Ambitions:

  1. +5% Discipline

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.